Bosses

Bosses are aggressive, resilient enemies that offer a substantial challenge to players. Defeating a boss is usually instrumental in advancing the game in some way. Each has its own particular way of being summoned. For example, most bosses have associated summoning items that can be used to spawn them manually under certain conditions, while there are others that will appear after the player interacts in a certain way with the environment. Event bosses will only appear during their respective events and leave when the event ends. Mini-bosses also exist and spawn naturally in various biomes under various conditions, which pose a lesser yet still difficult challenge for unsuspecting players.

MythMod expands on the number of bosses that can be challenged throughout the game, each featuring unique AI and drops. Most require the use of boss summoning items in order to spawn, but others have more unique prerequisites.

In Expert Mode, bosses drop Treasure Bags which contain powerful Expert-exclusive items in addition to their normal drops. However, many bosses also have new and unique attacks providing players with new challenges to surmount if they hope to reap the rewards.

After the player has killed the Moon Lord, a whole new level of progression is unlocked, containing several very powerful bosses that will push the game's mechanics to their limits. These serve to test the player's skill and game knowledge and allow for additional tiers of weapons and items beyond what Terraria's endgame has to offer.